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Aug. 7th, 2012 07:41 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Question:
When you're creating a character/writing an app/starting a game, do you consider how they might grow over the course of the game? Not necessarily pre-plotting, or establishing relationships in advance, but maybe more like, establishing where they are in their life at the start, and how they'll grow if things go a certain way? There's no way to control the other characters, so obviously this can change as things happen, but I'm curious - do you apply the idea of a character arc to roleplay, or do you make a character to have fun with and then wing it? Sometimes one or the other? A mix of both?
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Date: 2012-08-08 03:55 am (UTC)Also, to elaborate: I don't necessarily always have a specific arc in mind, but I usually set my characters up for growth of some kind. And I really like to see them follow through with it. A favorite of mine is the middle aged woman who gets her groove back, one way or another, so.
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Date: 2012-08-08 05:06 am (UTC)no subject
Date: 2012-08-08 05:07 am (UTC)no subject
Date: 2012-08-08 05:10 am (UTC)no subject
Date: 2012-08-08 05:15 am (UTC)Possibly this is also because I am a twenty-something and still trying to figure out ~who I am~
But there's always room for character growth, I think, and maybe I let their environment have more of an impact on my characters than some people because I expect it to give them an opportunity to learn something about themselves and what they really want.