igpayatinlay: (Default)
[personal profile] igpayatinlay
Question:
When you're creating a character/writing an app/starting a game, do you consider how they might grow over the course of the game? Not necessarily pre-plotting, or establishing relationships in advance, but maybe more like, establishing where they are in their life at the start, and how they'll grow if things go a certain way? There's no way to control the other characters, so obviously this can change as things happen, but I'm curious - do you apply the idea of a character arc to roleplay, or do you make a character to have fun with and then wing it? Sometimes one or the other? A mix of both?

Date: 2012-08-08 03:40 am (UTC)
From: [identity profile] igpayatinlay.insanejournal.com
This is interesting to me, because I haven't played the same incarnation of a character in multiple games before. Like, I've played Ron a few times, but it's usually been little tweaks to fit the games, and never a young/old comparison. IDK how it would change how I feel about it.

Profile

igpayatinlay: (Default)
igpayatinlay

September 2021

S M T W T F S
   12 34
567891011
12131415161718
19202122232425
2627282930  

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jul. 30th, 2025 05:45 am
Powered by Dreamwidth Studios