I know I always go into a game with a basic character arc in mind, much like going into writing a novel. If I don't feel like a character has any room for development, or winds up stuck in a rut, I lose interest fast, so I feel like it's important to start out with plenty of room to grow.
Re: invol, I have Jude, who is starting out as a deliberately emotionally stunted and flippant character who is pretty sheltered, but who I hope will grow with the acquisition of friends and finding something to stand for. He's not a stupid guy, and can probably do something with himself once he quits with the self-loathing.
As for Anton, he's already grown a great deal more than Jude: he started off shy and mumbling at his feet and totally frightened of all the new people around him, but already he's met a lot of people and started a club and is on his way to becoming the person he as before being disowned and homeless. He'll probably eventually make a good leader, and his arc has taken off a lot more quickly than I'd expected, so who knows where he'll end up.
But uhhhh, TL;DR... pre-planned character arcs: yes. But there is a lot of wiggle room for how fast these arcs happen and what will affect them, and where they'll end up is never set in stone. I'm rambly.
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Date: 2012-08-08 02:59 am (UTC)Re:
As for Anton, he's already grown a great deal more than Jude: he started off shy and mumbling at his feet and totally frightened of all the new people around him, but already he's met a lot of people and started a club and is on his way to becoming the person he as before being disowned and homeless. He'll probably eventually make a good leader, and his arc has taken off a lot more quickly than I'd expected, so who knows where he'll end up.
But uhhhh, TL;DR... pre-planned character arcs: yes. But there is a lot of wiggle room for how fast these arcs happen and what will affect them, and where they'll end up is never set in stone. I'm rambly.