igpayatinlay (
igpayatinlay) wrote2012-08-07 07:41 pm
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Question:
When you're creating a character/writing an app/starting a game, do you consider how they might grow over the course of the game? Not necessarily pre-plotting, or establishing relationships in advance, but maybe more like, establishing where they are in their life at the start, and how they'll grow if things go a certain way? There's no way to control the other characters, so obviously this can change as things happen, but I'm curious - do you apply the idea of a character arc to roleplay, or do you make a character to have fun with and then wing it? Sometimes one or the other? A mix of both?
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Re:
As for Anton, he's already grown a great deal more than Jude: he started off shy and mumbling at his feet and totally frightened of all the new people around him, but already he's met a lot of people and started a club and is on his way to becoming the person he as before being disowned and homeless. He'll probably eventually make a good leader, and his arc has taken off a lot more quickly than I'd expected, so who knows where he'll end up.
But uhhhh, TL;DR... pre-planned character arcs: yes. But there is a lot of wiggle room for how fast these arcs happen and what will affect them, and where they'll end up is never set in stone. I'm rambly.
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This for me, too. I'm not like "Harlow will do XYZ by Halloween" or anything, I just kind of have a vague idea on the horizon line of how she might react/grow over her time at IVI.